//==============================================================================
// Archer_Anim.txt
//==============================================================================

import bow_defines_anim.txt

//==============================================================================

define Head
{
	SetSelector
	{
		TechLogic none/Medium Archers/Heavy Archers/Champion Archers
		set hotspot
		{
			version
			{
                                Visual Infantry G Hypaspist Head Standard
                                ReplaceTexture Infantry G Hypaspist Head Standard/Archer E Archer Head Standard1
			}
		}
		set hotspot
		{
			version
			{
                                Visual Infantry G Hypaspist Head Standard
                                ReplaceTexture Infantry G Hypaspist Head Standard/Archer E Archer Head Standard
			}
		}
		set hotspot
		{
			version
			{
                                Visual Infantry G Hypaspist Head Standard
                                ReplaceTexture Infantry g Hypaspist Head Standard/infantry e keopesh vanguard head bronze
			}
		}
		set hotspot
		{
			version
			{
                                Visual Infantry G Hypaspist Head Standard
                                ReplaceTexture Infantry g Hypaspist Head Standard/infantry e keopesh vanguard head iron
			}
		}
	}
}

//==============================================================================
define EgyptianArcherShield
{
	SetSelector
	{
		TechLogic none/Heavy Charioteria/Champion Charioteria
		SetSelector
		{
			TechLogic none/Copper shields/Bronze shields/Iron shields
			set hotspot
			{
				version
				{
					visualnone jimmy
				}
			}
			set hotspot
			{
				version
				{
					visual Attachments E Shield Small Copper
				}
			}
			set hotspot
			{
				version
				{
					visual Attachments E Shield Small Bronze
				}
			}
			set hotspot
			{
				version
				{
					visual Attachments E Shield Small Iron
				}
			}
		}
		SetSelector
		{
			TechLogic none/Copper shields/Bronze shields/Iron shields
			set hotspot
			{
				version
				{
					visualnone Jimmy
				}
			}
			set hotspot
			{
				version
				{
					visual Attachments E Shield Small Copper
					ReplaceTexture Attachments E Shield Copper/Attachments E Shield Bronze
				}
			}
			set hotspot
			{
				version
				{
					visual Attachments E Shield Small Bronze
					ReplaceTexture Attachments E Shield Copper/Attachments E Shield Bronze
				}
			}
			set hotspot
			{
				version
				{
					visual Attachments E Shield Small Iron
					ReplaceTexture Attachments E Shield Copper/Attachments E Shield Bronze
				}
			}
		}
		SetSelector
		{
			TechLogic none/Copper shields/Bronze shields/Iron shields
			set hotspot
			{
				version
				{
					visualnone Jimmy
				}
			}
			set hotspot
			{
				version
				{
					visual Attachments E Shield Small Copper
					ReplaceTexture Attachments E Shield Copper/Attachments E Shield Iron
				}
			}
			set hotspot
			{
				version
				{
					visual Attachments E Shield Small Bronze
					ReplaceTexture Attachments E Shield Copper/Attachments E Shield Iron
				}
			}
			set hotspot
			{
				version
				{
					visual Attachments E Shield Small Iron
					ReplaceTexture Attachments E Shield Copper/Attachments E Shield Iron
				}
			}
		}
	}
}

//==============================================================================
define blood
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
			Visualparticle sfx a blood spurt
         }
      }
   }
}

//==============================================================================
anim Idle
{
	SetSelector 
	{
		TechLogic none/Medium Archers/Heavy Archers/Champion Archers
			set hotspot
			{
				version
				{
					Visual Archer E Archer_IdleA
					connect Lefthand bow hotspot
					//Connect RightHand EgyptianArcherShield hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
ReplaceTexture Archer X Iron/archer e archer standard
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer E Archer_IdleA
					connect Lefthand bow hotspot
					//Connect RightHand EgyptianArcherShield hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
ReplaceTexture Archer X Iron/archer e archer copper
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer E Archer_IdleA
					connect Lefthand bow hotspot
					//Connect RightHand EgyptianArcherShield hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
ReplaceTexture Archer X Iron/archer e archer bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer E Archer_IdleA
					connect Lefthand bow hotspot
					//Connect RightHand EgyptianArcherShield hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
ReplaceTexture Archer X Iron/archer e archer iron
				}
			}
		}
   }
}

/*
//==============================================================================
anim Bored
{
	SetSelector 
	{
		TechLogic none/Medium Archers/Heavy Archers/Champion Archers
			set hotspot
			{
				version
				{
					Visual Archer E Archer_BoredA
					connect Lefthand bow hotspot
					//Connect RightHand EgyptianArcherShield hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
ReplaceTexture Archer X Iron/archer e archer standard
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer E Archer_BoredA
					connect Lefthand bow hotspot
					//Connect RightHand EgyptianArcherShield hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
ReplaceTexture Archer X Iron/archer e archer copper
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer E Archer_BoredA
					connect Lefthand bow hotspot
					//Connect RightHand EgyptianArcherShield hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
ReplaceTexture Archer X Iron/archer e archer bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer E Archer_BoredA
					connect Lefthand bow hotspot
					//Connect RightHand EgyptianArcherShield hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
ReplaceTexture Archer X Iron/archer e archer iron
				}
			}
		}
   }
}
*/

//==============================================================================
anim walk
{
	SetSelector 
	{
		      TechLogic none/Medium Archers/Heavy Archers/Champion Archers
			set hotspot
			{
				version
				{
					Visual Archer E Archer_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.15 true   
                  tag FootstepRight 0.50 true   
//-- end auto generated section
					connect Lefthand bow hotspot
					//Connect RightHand EgyptianArcherShield hotspot
					Connect TopOfHead Head hotspot
ReplaceTexture Archer X Iron/archer e archer standard
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer E Archer_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.15 true   
                  tag FootstepRight 0.50 true   
//-- end auto generated section
					connect Lefthand bow hotspot
					//Connect RightHand EgyptianArcherShield hotspot
					Connect TopOfHead Head hotspot
ReplaceTexture Archer X Iron/archer e archer copper
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer E Archer_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.15 true   
                  tag FootstepRight 0.50 true   
//-- end auto generated section
					connect Lefthand bow hotspot
					//Connect RightHand EgyptianArcherShield hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
ReplaceTexture Archer X Iron/archer e archer bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer E Archer_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.15 true   
                  tag FootstepRight 0.50 true   
//-- end auto generated section
					connect Lefthand bow hotspot
					//Connect RightHand EgyptianArcherShield hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
ReplaceTexture Archer X Iron/archer e archer iron
				}
			}
		}
   }
}

//==============================================================================
anim RangedAttack
{
   SetSelector
   {
      TechLogic none/Medium Archers/Heavy Archers/Champion Archers
      set hotspot
      {
         version
         {
					Visual Archer E Archer_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.40 true   
                  tag GenericSound 0.40 true   
                  tag SpecificSoundSet 0.65 false Arrow checkVisible 
	       tag SpecificSoundSet 0.64 true BowFire checkVisible
//-- end auto generated section
					Connect TopOfHead Head hotspot
					//Connect RightHand EgyptianArcherShield hotspot
					connect Lefthand bow hotspot
					Connect FRONTABDOMEN heroglow hotspot
ReplaceTexture Archer X Iron/archer e archer standard
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer E Archer_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.40 true   
                  tag GenericSound 0.40 true   
                  tag SpecificSoundSet 0.65 false Arrow checkVisible 
	       tag SpecificSoundSet 0.64 true BowFire checkVisible
//-- end auto generated section
					Connect TopOfHead Head hotspot
					//Connect RightHand EgyptianArcherShield hotspot
					connect Lefthand bow hotspot
					Connect FRONTABDOMEN heroglow hotspot
ReplaceTexture Archer X Iron/archer e archer copper
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer E Archer_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.40 true   
                  tag GenericSound 0.40 true   
                  tag SpecificSoundSet 0.65 false Arrow checkVisible 
	       tag SpecificSoundSet 0.64 true BowFire checkVisible
//-- end auto generated section
					Connect TopOfHead Head hotspot
					connect Lefthand bow hotspot
					//Connect RightHand EgyptianArcherShield hotspot
					Connect FRONTABDOMEN heroglow hotspot
ReplaceTexture Archer X Iron/archer e archer bronze
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer E Archer_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.40 true   
                  tag GenericSound 0.40 true   
                  tag SpecificSoundSet 0.65 false Arrow checkVisible 
	       tag SpecificSoundSet 0.64 true BowFire checkVisible
//-- end auto generated section
					Connect TopOfHead Head hotspot
					connect Lefthand bow hotspot
					//Connect RightHand EgyptianArcherShield hotspot
					Connect FRONTABDOMEN heroglow hotspot
ReplaceTexture Archer X Iron/archer e archer iron
         }
      }
   }
}


//==============================================================================
anim Death
{
   SetSelector
   {
      TechLogic none/Medium Archers/Heavy Archers/Champion Archers
      set hotspot
      {
         version
         {
					Visual Archer E Archer_DeathA
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
                                Connect TopOfHead Blood hotspot
					//Connect RightHand EgyptianArcherShield hotspot
ReplaceTexture Archer X Iron/archer e archer standard
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer E Archer_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.10 false MaleDeath checkVisible 
//-- end auto generated section
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
                                Connect TopOfHead Blood hotspot
					//Connect RightHand EgyptianArcherShield hotspot
ReplaceTexture Archer X Iron/archer e archer copper
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer E Archer_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.10 false MaleDeath checkVisible 
//-- end auto generated section
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
                                Connect TopOfHead Blood hotspot
					//Connect RightHand EgyptianArcherShield hotspot
ReplaceTexture Archer X Iron/archer e archer bronze
          }
      }
      set hotspot
      {
         version
         {
					Visual Archer E Archer_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.10 false MaleDeath checkVisible 
//-- end auto generated section
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
                                Connect TopOfHead Blood hotspot
					//Connect RightHand EgyptianArcherShield hotspot
ReplaceTexture Archer X Iron/archer e archer iron
         }
      }
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
      TechLogic none/Medium Archers/Heavy Archers/Champion Archers
      set hotspot
      {
         version
         {
					Visual Archer E Archer_FlailA
					connect Lefthand bow hotspot
					//Connect RightHand EgyptianArcherShield hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
ReplaceTexture Archer X Iron/archer e archer standard
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer E Archer_FlailA
					connect Lefthand bow hotspot
					//Connect RightHand EgyptianArcherShield hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
ReplaceTexture Archer X Iron/archer e archer copper
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer E Archer_FlailA
					connect Lefthand bow hotspot
					//Connect RightHand EgyptianArcherShield hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
ReplaceTexture Archer X Iron/archer e archer bronze
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer E Archer_FlailA
					connect Lefthand bow hotspot
					//Connect RightHand EgyptianArcherShield hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
ReplaceTexture Archer X Iron/archer e archer iron
         }
      }
   }
}